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⚄ Dice Roller
HOPE
—
d12
VS
FEAR
—
d12
Total:
ADVANTAGE
DAMAGE DICE
RECENT ROLLS
☽ Rest
SHORT REST
~1 hour · 2 downtime moves
Swap domain cards freely. Take 2 moves.
GM GAINS
1d4 Fear
LONG REST
Several hours · full recovery
Same moves but full — clear ALL HP, Stress, Armor.
GM GAINS
1d4 + # of PCs Fear
CHOOSE YOUR DOWNTIME MOVES
REST RESULTS
⚔ Damage Calculator
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